Discovering Our Emotions (CLIL)


PLANNING TEMPLATE FOR CLIL

UNIT TITLE: Discovering Our Emotions

AUTHORS: Alberto Sánchez Pedroche (Special Education Teacher, Educational Psychologist and Speech Therapy)  

CLASS/AGE GROUP: 1st Elementary School

SUBJECT,LANGUAGES AND/OR SUBJECT AREAS: Science and Art (Visual and Manual Art)

NUMBER OF LESSONS: 7                                                          CEFR LEVEL: A1

KEY WORDS: Educational Emotion.
INTRODUCTION TO THE UNIT (the lesson or the task)

We intend to introduce some emotions-related contents in the Art and Science class (12-13 am) using the CLIL method. That Unit is divided into three parts:
a) First of all, the pupils will discover and identify each basic emotion. (3 sessions)
b) Later they must represents these emotions (2 more sessions).
c) The students has to relate each emotion with a real situation. (another two sessions).   
OBJECTIVES/GOALS

- To identify the proprieties of each emotion.
- To develop empathy.
- To capture and represent it.
- To increase the creativity.

- To assign each emotion, depending on the context and situation.
- To develop multiple intelligence (Goleman; 2010)
DOMAIN or TOPICS RELATED CONTENTS

- KNOWLEDGE: Basic emotions such as: joy, sadness, worry, anger, shame, surprise, etc.
- SKILLS: Object manipulation (artistic tasks).
                 Team participation.                
                   Decision-making (identification of an emotion for each
                 contextualized situation).
                 Creativity.
CONTENTS-OBLIGATORY/ CONTENT-COMPATIBLE LANGUAGE and DISCOURSE FEATURES
Indispensable Language Items

- Emotion Topic (students will be learn it in the first session).
- Environment Topic.
- Actions/Verbs about Art Subject.
* They can learn both topics in English class.
Discourse Genre/Text Type

- To write the emotions.

- To generate basic answers (yes/no).

- To speak in small or group (they can speak in Catalan or Spanish, but the teacher must speak in English every time when he/she helps them).

Pragmatic Strategies

- Gestures, especially facial gestures.

- Prosody when the teacher explains an emotion.
KEY COMPETENCES
-  Competency in linguistic communication
-  Competency in learning to learn
-  Competency in ICT and processing information
-  Competency in artistic and cultural aspects
-  Competency in social awareness and citizenship
MATERIALS AND RESOURCES
-  Digital Blackboard.
-  Bingo (TEA Ed.)
REFERENCES
  • BOQUÉ, M (2004). Guia de mediació escolar. Materials per a l’acció educativa. (2a Ed.) Dossiers Rosa Sensat; Diputació Provincial de Barcelona.


  • Fernández, Isabel (1998) Prevención de la Violencia y Resolución de Conflictos, Ed Narcea. Madrid.

  • TRIANES, M. V., MUÑOZ, A.M., JIMÉNEZ, M. (1997): Competencia social. Su educación y tratamiento. Colección Ojos Solares. Sección Desarrollo. Ediciones Pirámide S.A. Madrid

  • SEGURA, M., ARCAS, M. Decideix I i II. Educació primària. Programa de competència social. Consejería de Educación del Gobierno de Canarias. Publicat i cedit al Departament d’Ensenyament.

  • Carpena, A; Aguilera, I. (1999): Una experiència en habilitats socials. Dossiers Rosa Sensat; Diputació Provincial de Barcelona.


    

SESSION BY SESSION. UNIT OVERVIEW

Session
Title
Activities
Timing
Skills
Interaction
ICT
Assessment
1
Identifying Emotions
(Actively diagnose students' needs and understandings)
Watch a video about the emotions.
http://www.youtube.com/watch?v=zEk48QQSPo4
50 minutes
Listening
Individual
Yes (Digital Blackboard)

1st Part: Show the cards about emotions. Each card contains a face which represents the emotion and its name written on the bottom.

2nd Part: Later, the teacher shows a personal photography and pupils have to guess what -emotion it is.
Listening
Speaking
Reading
Group
Yes (DB)
X
Running Dictation. The teacher tells two emotions to each team and one of them must write it on the Digital Blackboard.
Listening
Speaking
Interaction
Writing
Group (2-3 students)
Yes (DB)

2 + 3
Bingo of Emotions
The teacher gives a bingo card (one for each group), and later we can start the game.
First of all, the teacher shows the card and says the name of the card. But, at the same time, he/she performs that emotion.
If a team has that emotion on their bingo card, they will be able to place a green chip.
The team that shouts "bingo" wins the game.
They will be very well-motivated because they know the emotions cards and the activity is fun and attractive too.
1h and 30 minutes
Listening
Speaking
Interaction
Group (2-3 students)
Yes (DB)
X
4 + 5
Create our emotions cards
The teacher promises that they would play bingo in another session, but using other cards.
An then, the teacher shows the students his personal "Emotion Card" (the teacher's model) and then explains each of the steps to the pupils:
a) Cut the cardboard.
b) Draw a face which represents a basic emotion.
c) Paint the picture using crayons.
d) Write the name of that emotion
1h and 30 minutes
Listening
Speaking
Interaction
Writing
Pairs
No
X
6 + 7
Assigning and representing emotions
Finally, students can use and represent each of the emotions we have previously studied.
Thus, the teacher shows, using the DB, a picture about the environment (for instance, a kid throwing a paper on the floor).
And then, he/she asks them: "Is it ok to do that? ... Yes or No?"
The student has to answer and show his own card (he/she had done in the previous session).
They can work in a reduced group and they can talk about previous answers.
1h and 30 minutes
Listening
Speaking
Interaction
Writing

No
X





Evaluation Criteria.

- Can talk and ask questions, in Catalan and in English (if they can) about emotions.
- Is capable of acting out a dialogue with a partner about basic emotions.
- Takes care with the presentation.
- Can identify and use some emotions correctly.
- Can tell the basic emotions correctly in English.
- To understand and use correctly the target vocabulary of the unit.
- Is capable of learning new strategies to improve their learning.
- Is capable of using IT to make their own blog.

THE RATING OF THE ACTIVITY

Name
Participates in the activities (30%)

Identifies the basic emotions (25%)
Tries to speak English (20%)
Does
“the Emotions Cards” (25%)
Represents the emotions
Score
(1-10)






















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